Gender: Male. Age: 27 years. Race: Human. Languages: Common (native), Deyazi (basic knowledge). - Language was an interest of his at a younger age, and while he has since outgrown it, the languages he learned stayed with him, and served him well during his time on the eastern continent. His speech holds a typical low-born worker's accent from the area around his birthplace. Birthplace: Bowfall, Aldinor. - A small farming village close to the capital of Aldinor. Every bit as faceless and boring as it sounds. Occupation: Freelancer. - Mercenary work, smuggling, burglary, theft, assassination, body disposal. Anything less than savoury and Marcus has done it, and will do it again for money.
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Hair Color: Light brown. Hair Style: Short. - His hair is kept this way both out of neccessity and a personal sense of style. It looks good on him, and it doesn't get in his way. Facial hair: Stubble. - Achieved either through fortunate genetics or a well-maintained grooming standard, his stubble is something that seemingly never changes. Eye Color: Blue. Skin Tone: Medium fair. Height: 6ft - 183 cm. Weight: 74 kg - 163 lbs. Body Type: Medium. - Marcus' body is not overtly toned, and features much more "functional muscles" than muscle definition. This meaning he is every bit fit and athletic, lot more so than he looks.
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Skills & abilities:
With no formal training in combat, Marcus relies on previous experience and skill of improvisation when it comes to any matter of fighting. Practically allergic to a "stand-up fight", Marcus will often fight dirty and improvise to swing the odds in his favour. If the scales tip against him, however, he is not opposed to simply turning tail and running.His physique is well-fitted for what he does, and his body is no stranger to running, climbing and even fighting. This physical form is mostly achieved by his staying constantly active and doing work, more than any auxilliary "fitness training". Also necessary for his work is an acquired skill of lockpicking. Years of experience with burglary has netted Marcus a comfortable level of skill associated with breaking locks and getting in to, and out of, places he is supposed to be kept out of. All around, however, Marcus holds no special qualities or skills. He is a jack-of-all-trades, lockpicking, fighting, pickpocketing, sweet-talking and climbing all part of his repetoire, with even more minor skills filling in any cracks.
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Weaponry and apparel:
His prefered weapon, a steel shortsword in no particular style, can almost always be seen hung at his hip. He also maintains atleast one smaller dagger hidden about his person. His apparel varies greatly, and is mostly dependent on what is most fitting for a job at hand or the social situation he's planning for. Everything from stylish silk suits to ragged leather long-coats, and everything inbetween.
Last edited by Mack on Tue Apr 22, 2014 1:40 pm; edited 2 times in total
Zaku Administrator
Posts : 108 Join date : 2014-02-25
Subject: Re: Marcus Ceveria Wed Mar 26, 2014 1:46 am
An accept from me. There's nothing really here to question, and it looks like you've got your character here well thought out. Your starting gear is all in place, with nothing out of line. Your skills are well balanced, with his flaws well detailed. I'll move it as I'm sure Krug would agree.
Krug Administrator
Posts : 96 Join date : 2014-02-23 Age : 31 Location : Manchester, England
Subject: Re: Marcus Ceveria Wed Mar 26, 2014 12:04 pm
Zaku wrote:
An accept from me. There's nothing really here to question, and it looks like you've got your character here well thought out. Your starting gear is all in place, with nothing out of line. Your skills are well balanced, with his flaws well detailed. I'll move it as I'm sure Krug would agree.
But of course.
I accept anything with the Fass, no question about it.