| Launch Date - When? | |
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+7Nephos Krug Cakebread Atlas Blue thorogoodd Zaku 11 posters |
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Zaku Administrator
Posts : 108 Join date : 2014-02-25
| Subject: Launch Date - When? Tue Apr 08, 2014 8:15 pm | |
| So, I'm happy to inform everyone the server is coming along well. Content is being added (as I check all the models / props / etc. are working) and the script is functional. It's not perfect by any means, and the script is going to be getting a lot of updates and tweaks as we go. As far as I'm concerned now though, I think we can settle on a launch day and finally start RPing.
I want to know when everyone is free, I want to launch with a decent population so if everyone could post maybe what days they're most often free or a time you think would be good please do so. If nothing comes out of this thread I'll likely launch it next week.
For what it's worth I'm leaving my current job this sunday and will be 100% free for a few weeks after.
Last edited by Zaku on Tue Apr 15, 2014 10:57 am; edited 1 time in total | |
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thorogoodd Member
Posts : 31 Join date : 2014-03-05 Age : 28
| Subject: Re: Launch Date - When? Tue Apr 08, 2014 9:06 pm | |
| I'm free on weekends mostly because of school. | |
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Blue Member
Posts : 70 Join date : 2014-03-11
| Subject: Re: Launch Date - When? Tue Apr 08, 2014 9:39 pm | |
| I think I have this Sunday off - if not, I should still have some time this weekend, mornings and nights. | |
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Atlas Member
Posts : 39 Join date : 2014-03-24
| Subject: Re: Launch Date - When? Tue Apr 08, 2014 11:41 pm | |
| I'm not free until the 20th, exams aint fun | |
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Cakebread Member
Posts : 24 Join date : 2014-03-21 Age : 28 Location : Portland Oregon
| Subject: Re: Launch Date - When? Wed Apr 09, 2014 12:55 am | |
| I got friday off this week, i might go hangout at my jewfriend's house to jewout. I'm always about aside from that. | |
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Zaku Administrator
Posts : 108 Join date : 2014-02-25
| Subject: Re: Launch Date - When? Wed Apr 09, 2014 1:40 am | |
| It's looking like Saturday might be the best date. Any objections? | |
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Cakebread Member
Posts : 24 Join date : 2014-03-21 Age : 28 Location : Portland Oregon
| Subject: Re: Launch Date - When? Wed Apr 09, 2014 3:33 am | |
| - Zaku wrote:
- It's looking like Saturday might be the best date. Any objections?
I haven't koshered out if im gonna hang on friday or saturday but no need to delay it because of me. Then again, its gonna be a smashfest and i suck, so i'll most likely decline and be avaible for launch.
Last edited by Cakebread on Wed Apr 09, 2014 3:45 am; edited 1 time in total (Reason for editing : Actually) | |
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Krug Administrator
Posts : 96 Join date : 2014-02-23 Age : 31 Location : Manchester, England
| Subject: Re: Launch Date - When? Wed Apr 09, 2014 3:37 am | |
| Saturday would also be good for me, since my weeks are clogged the f*ck up. | |
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Nephos Member
Posts : 19 Join date : 2014-03-23 Age : 25 Location : Queensland, Australia.
| Subject: Re: Launch Date - When? Wed Apr 09, 2014 4:06 am | |
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TimtheTumbleweed Member
Posts : 16 Join date : 2014-03-23 Age : 52 Location : Look behind you.
| Subject: Re: Launch Date - When? Thu Apr 10, 2014 12:51 am | |
| Saturday is fine for me, too. | |
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Dominator046 Member
Posts : 64 Join date : 2014-03-24
| Subject: Re: Launch Date - When? Thu Apr 10, 2014 12:22 pm | |
| I should be free on Saturdays, if this is the Saturday of the 12th, I should definitely be free. If it's the Saturday of the 19th, I'm not sure yet, but as of now I have no plans. | |
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Zaku Administrator
Posts : 108 Join date : 2014-02-25
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 1:28 am | |
| Bad news, good news.
I just got called in to close at my job tomorrow. With that said, (and Krug's PC dead ATM) I don't feel comfortable opening the server and leaving it with zero admins on. There's going to be a lot of models being set, script features being explained, and a lot of testing going on for all the content and maps. The day we officially open up is going to be 1 part launch, and about 9 parts stress testing. However, good news, I am also officially free for about 2-3 weeks this monday. So I will be able to get on server probably every day of the week between the state testing I'm scheduling. These extra two days will also allow me to test the server some more, add more content, and even give FNOX some time to maybe add some last minute changes. The script, the server, the content even, is going to be an on-going process for likely forever. So things may seem simple, or shallow at first but bear with us as we continue working on the script and server content for you all.
Now, all that being said I am pushing the launch to TUESDAY. I know this is an odd day of the week, and I have a few opening day events planned. However, if there isn't a big turn out (you guys are free to let me know ahead of time if you know you can't make it, totally understandable.) I'll open the server for however is on and leave any plans for the following weekend so that everyone can be in on it from the get go.
I'll be posting another much more official announcement shortly with an update on the content pack, and some other things you might need to know Tuesday. I really appreciate everyone's patience and I really hope you all stay interested and have some faith in us as we work a few kinks out the next few days. The server is up if you would like to hop on and see what we've got so far, the IP is in the server thread for everyone already. I just urge you guys to not start your RP on server yet (feel free to get together in steam though if you so chose. Hell, I encourage it. I'll even entertain whoever might want to RP if you feel like messaging me).
Thanks everyone and I'm really, really excited to launch this tuesday. :) (pray for Krug and his delayed motherboard so he can join us too.) | |
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Blue Member
Posts : 70 Join date : 2014-03-11
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 1:34 am | |
| That's fine by me, I'm gonna be pretty busy this Saturday anyway - working, among other things. Tuesday works out fine, looking forward to it. | |
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thorogoodd Member
Posts : 31 Join date : 2014-03-05 Age : 28
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 10:58 am | |
| Sure, Tuesday works as long as people aren't getting on too late it should be fine. | |
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Dominator046 Member
Posts : 64 Join date : 2014-03-24
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 4:34 pm | |
| I do not have class Tuesday, and I -should- be free. | |
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Nephos Member
Posts : 19 Join date : 2014-03-23 Age : 25 Location : Queensland, Australia.
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 7:53 pm | |
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TimtheTumbleweed Member
Posts : 16 Join date : 2014-03-23 Age : 52 Location : Look behind you.
| Subject: Re: Launch Date - When? Sat Apr 12, 2014 9:20 pm | |
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Dominator046 Member
Posts : 64 Join date : 2014-03-24
| Subject: Re: Launch Date - When? Sun Apr 13, 2014 11:07 pm | |
| Could we get the content posted tomorrow perhaps, or at least a 'content so far'? I'd like to get my hands on things beforehand, as sometimes Garry's Mod doesn't like me.
I'd also recommend this to see if we have any issue with the current list. Newman did update Gmod the prior week. | |
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OrangeApple Member
Posts : 10 Join date : 2014-03-30
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 1:01 am | |
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Zaku Administrator
Posts : 108 Join date : 2014-02-25
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 1:21 am | |
| I didn't post the content because that pack is CONSTANTLY changing and updating. You can subscribe if you want but there's a good chance only like 1/4 of that will be on the server tuesday. I'm trying to keep only usable content as a lot of the ragdolls I've been testing can't be used as playermodels. After I get the base content in, and whatever else I can, I plan on doing my own models and hackjobs in the next coming week, I might ask some favors from some modelers I know too, and see if we can't get some more things to play with.
The maps will 100% be on the server though. Please make sure you have Half Life Episode 2, or you won't see the textures. (if you don't have the game message me on steam / the forum!) | |
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fnox Initiate
Posts : 9 Join date : 2014-03-19
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 10:52 am | |
| - Zaku wrote:
- I didn't post the content because that pack is CONSTANTLY changing and updating. You can subscribe if you want but there's a good chance only like 1/4 of that will be on the server tuesday. I'm trying to keep only usable content as a lot of the ragdolls I've been testing can't be used as playermodels. After I get the base content in, and whatever else I can, I plan on doing my own models and hackjobs in the next coming week, I might ask some favors from some modelers I know too, and see if we can't get some more things to play with.
The maps will 100% be on the server though. Please make sure you have Half Life Episode 2, or you won't see the textures. (if you don't have the game message me on steam / the forum!) yo it doesn't matter if they're playermodels, if the model has the right bones you can bonemerge it in PAC. | |
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Zaku Administrator
Posts : 108 Join date : 2014-02-25
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 11:24 am | |
| Bonemerging barely worked, and for most of the models it sent bits spiraling into the air and clipping through the entire map. Maybe I'm not using it right but it seems really glitchy at best. | |
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fnox Initiate
Posts : 9 Join date : 2014-03-19
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 12:21 pm | |
| - Zaku wrote:
- Bonemerging barely worked, and for most of the models it sent bits spiraling into the air and clipping through the entire map. Maybe I'm not using it right but it seems really glitchy at best.
set your base model to anything that has all 5 fingers and it'll work. if it has more bones than that then you're kinda fucked lol, there's a couple of things you can do but tbh the best way is just to recompile the model. | |
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Dominator046 Member
Posts : 64 Join date : 2014-03-24
| Subject: Re: Launch Date - When? Mon Apr 14, 2014 4:14 pm | |
| Thanks for the content, I'll keep an eye on it. My DL speed is 300-400KB/s (my internet is spliced to hell due to my rather large household) so getting a head start -REALLY- helps me.
And that's odd, I was on a Nutscript server in which PAC worked beautifully; but, I suppose these things happen. | |
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